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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">CampaignSaveGame Class Reference</div>  </div>
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<p><code>#include &lt;<a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>&gt;</code></p>

<p><a href="class_campaign_save_game-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a037de1f4fc3d24b00e03e1026831e5f6"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a037de1f4fc3d24b00e03e1026831e5f6">CampaignSaveGame</a> (<a class="el" href="class_campaign.html">Campaign</a> *c=0)</td></tr>
<tr class="memitem:a40ea72c5ef2d1ed3bc24f99eb6b45d47"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a40ea72c5ef2d1ed3bc24f99eb6b45d47">~CampaignSaveGame</a> ()</td></tr>
<tr class="memitem:ae334d54f79a5fce693be0ce081d6f80e"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_campaign.html">Campaign</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#ae334d54f79a5fce693be0ce081d6f80e">GetCampaign</a> ()</td></tr>
<tr class="memitem:a0d75d758658d57ba6afecd62adcc2ea0"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a0d75d758658d57ba6afecd62adcc2ea0">Load</a> (const char *name)</td></tr>
<tr class="memitem:a64fe0838e966d2f0c9ac864f92362346"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a64fe0838e966d2f0c9ac864f92362346">Save</a> (const char *name)</td></tr>
<tr class="memitem:aac51abe359e3e7e5cb1aa5b3ed1dcf94"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#aac51abe359e3e7e5cb1aa5b3ed1dcf94">LoadAuto</a> ()</td></tr>
<tr class="memitem:ad430c3fde95072f456ec317ecedfe61a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#ad430c3fde95072f456ec317ecedfe61a">SaveAuto</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:af9f51b0512f8d705e585106e46000b89"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#af9f51b0512f8d705e585106e46000b89">TYPENAME</a> ()</td></tr>
<tr class="memitem:a25438a96cc7c59189a4a46ff85d89c00"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a25438a96cc7c59189a4a46ff85d89c00">Delete</a> (const char *name)</td></tr>
<tr class="memitem:a913013e265ac732e723a73ea6b0ff260"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a913013e265ac732e723a73ea6b0ff260">RemovePlayer</a> (<a class="el" href="class_player.html">Player</a> *p)</td></tr>
<tr class="memitem:a9f9ce234d50fdc20f4646b6d5b4d2cff"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a9f9ce234d50fdc20f4646b6d5b4d2cff">GetResumeFile</a> ()</td></tr>
<tr class="memitem:a23fe9f408be5a678ecff676e2b3e6f6e"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a23fe9f408be5a678ecff676e2b3e6f6e">GetSaveGameList</a> (<a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_text.html">Text</a> &gt; &amp;save_list)</td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_campaign_save_game_8h_source.html#l00039">39</a> of file <a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>.</p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">CampaignSaveGame::CampaignSaveGame </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_campaign.html">Campaign</a> *&#160;</td>
          <td class="paramname"><em>c</em> = <code>0</code></td><td>)</td>
          <td></td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00039">39</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">CampaignSaveGame::~CampaignSaveGame </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00045">45</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
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          <td class="memname">void CampaignSaveGame::Delete </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>name</em></td><td>)</td>
          <td></td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00662">662</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">virtual <a class="el" href="class_campaign.html">Campaign</a>* CampaignSaveGame::GetCampaign </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span>  </td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8h_source.html#l00047">47</a> of file <a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>.</p>

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          <td class="memname"><a class="el" href="class_text.html">Text</a> CampaignSaveGame::GetResumeFile </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00708">708</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">int CampaignSaveGame::GetSaveGameList </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_text.html">Text</a> &gt; &amp;&#160;</td>
          <td class="paramname"><em>save_list</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00724">724</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">void CampaignSaveGame::Load </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>name</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00154">154</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">void CampaignSaveGame::LoadAuto </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00700">700</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">void CampaignSaveGame::RemovePlayer </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_player.html">Player</a> *&#160;</td>
          <td class="paramname"><em>p</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00668">668</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">void CampaignSaveGame::Save </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>name</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00560">560</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">void CampaignSaveGame::SaveAuto </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00694">694</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>

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          <td class="memname">static const char* CampaignSaveGame::TYPENAME </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_campaign_save_game_8h_source.html#l00042">42</a> of file <a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>.</p>

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</div>
<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a></li>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a></li>
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